Vincent Vidaurri
I build things that help people do their jobs better—from tools that guide technicians building rockets to everyday software that just works.
I spent 18 years at NASA and Blue Origin figuring out how to make new technology actually useful. At NASA, I got to watch hardware mockups evolve from foam core cutouts to 3D prints to fully virtual—building touchscreen interfaces and XR experiences so teams could get familiar with hardware that was in space. At Blue Origin, I used XR to change how engineers reviewed designs and walked through facilities, and built digital tools that helped technicians assemble rockets faster.
I'm a maker outside of work too, always picking up new skills, always tinkering with something. Lately I've been using AI to build tools for my hobbies, and hopefully tools other people can use too. Turns out the best part of making anything isn't the technology itself—it's watching someone's work get easier because of something you built.
Product Strategy
Defining product vision and roadmaps for cutting-edge technologies
XR/Immersive Tech
AR/VR applications bridging digital and physical worlds
User-Centered Prototyping
Fast iteration on real solutions, testing what works for users, not what looks good in theory
Ready to collaborate?
Let's build something extraordinary together.